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Game Audio Showreels!
Angus Marshall - Sound Design Reel 2024
01:00
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Angus Marshall - Technical Audio Reel
05:19
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Angus Marshall - Game Music Reel 2023
02:16
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Unreal Engine 4.27 Adaptive Player Character Sound Effects System
04:16
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DREAMYSTERIA - Boss Rush 2024 Game Jam Submission
Modus Operandi Death Experiments -  Big Mode Game Jam Submission 2023

GAME JAMS

Modus Operandi Death Experiments

This was my first game jam, and the brief was to create a game with the theme 'Mode'.

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In this game jam I was in charge of all aspects of the audio, from music and sound design to implementation using FMOD into Unity using C# script.

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Dreamysteria

Dreamysteria is our team's submission to the Boss Rush 2024 jam.

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I composed the soundtrack for Dreamysteria, and designed the audio assets alongside another sound designer. This project was great experience implementing audio into Godot, which I was solely responsible for.

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ABOUT ME

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I'm a recent Leeds Beckett University MSc Sound and Music for Interactive Games graduate. I have experience using industry standard software such as Wwise, FMOD, Unreal Engine, Unity, Godot, Reaper and Cubase.

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If I'm not at home designing sounds in Phaseplant, you can find me outside with my Zoom H4N recording anything and everything!

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Alongside sound design, I'm the audio editor for several podcasts and I've produced music for 10 years! I love Heavy Metal, Hip Hop and all kinds of electronic music. I host a monthly radio show, play bass guitar and enjoy watching horror movies in my free time.

Favourite Game Sound Design

Returnal

Journey

Red Dead Redemption 2

SKILLS

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GET IN TOUCH

Thanks for submitting!

If you would like to contact me feel free to use the form, or direct message me on LinkedIn.

  • LinkedIn
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